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▲This is what happened in the Clan tournament last weekend, Surprisingly the Frost armor the FM used is Form 3, which has 3 min CD and 'should' recover 30% HP
but the Deep Wound form of Rumblebees was bugged and makes heal 0%, not 50%.

This, and so many other bugs of SUMs have been fixed in the 2/22 Update, along with minor changes too.


Combat/Skills


Class > DES

  • Using a Dash skill during 'Searing Strike' now does move to the enemy (it was bugged, pvp users should know what this is)

Class > FM

  • 'Frost Fury' is now usable when you have zero chi.

Class > SUM

  • 'Rumblebees' Form 2's Deep Wound does not make heal 0% anymore.
  • 'Rumblebees' Form 2's Deep Wound does not affect through iframe (resist).
  • 'Weed Whack' Form 3 is blockable.
  • 'Weed Whack' Form 3 is now resistable (it wasn't before, making SINs lose stealth even though they resisted the tick damage)
  • 'Power Pounce' Form 1 now decreases defense by 50% (was bugged)
  • 'Flying Nettles', 'Briar Patch' sometimes not breaking guard has been fixed.
  • 'Beckon' now removes root.
  • 'Beckon' is not usable during airborne anymore.

Class > BD

  • After removing root with 'Vortex' Form 2, Maelstorm is now usable (was bugged)

Class > WL

  • The Thrall does not get any types of CC anymore, including poison, bleed, and any kind of canceling Soulburn/Time Distortion/Obliterate



ALSO, there were some changes in Skybreak Spire too, making the strategy much easier. For example, the 1st boss always summons 4 adds, instead of summoning 4/5/6.

The 2nd boss doesn't heal that much when not CCd.

The 3rd boss does not give the team Fire/Ice buffs, so no need to even revive anymore, all you have to do is not fail the knockup.

The 4th boss's pizza pattern now rotates slowly, and the demonic energy also stacks more slowly.

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