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HM Practice Arena
HM Practice Arena
HM Practice Arena > Requirements
- You can Practice the Skills and Boss Patterns at the Practice Mode (PM)
- You can enter the PM with F12
- You can get certain items by achieving in skill practice mode ※It is enterable after you finish certain amount of story.
Class/Skills
Common > Stats
- New stats, 'PvP Attack', 'PvP Defense', 'PvE Attack', 'PvE Defense' has been added.
- You can get bonus Attack/Defense stats with the 'PvE' Stats when you confront PvE Bosses.
- You can get bonus Attack/Defense stats with the 'PvP' Stats during PvP.
Class > SF
- '(Ice) Elbow Smash' Form 3's HM skill info has been fixed.
- '(Ice) Howling Blast' Form 3's HM skill info has been fixed. (Probably not getting them, there was just a glitch in the info and they fixed it :P)
- 'Focus Chi' grants 1 Golden Dragon stack.
Class > DES
You can cancel the 'Armor (new skill)' with other skills.. - While equipping 'Gunlun Mystic Badge', During Soulburn+Fury, Wrath reduces Mighty Cleave's CD by 8SECs.
- 'Wrath' usable during Willpower has been deleted for all skills.
- PvE 'Eradicate' has 'Eradicate Hit reduces Galeforce CD by 0.5SEC'
- '(Shadow) Wrath' has 'Galeforce usable after Wrath Hit'
- '(Shadow) Wrath' has 'Recovers 10 Chi'
- '(Shadow) Wrath' has 'Reduces Galeforce CD by 3SECs'
- '(Shadow) Awakened Wrath''s 'Reduces Galeforce CD by 2SECs' has been changed to 3SECs.
- PvE '(Shadow) Emberstomp''s 'Wrath DMG+20% in area' changed to 'Eradicate, Repulse, Galeforce DMG+10% in area'
- '(Shadow) Awakened Wrath' DMG has been buffed
- 'Execute' skill has been changed ※now it's not a 4-hit combo, only used once.
Class > BD
- 'Lightning Draw' doesn't give Wind Orb (WTF)
- 'Guardian Tempest' Form 3 not recovering HP has been fixed
Class > WL
- now you can see 'Nether Pulse, 'Void Slash' cooldown.
- '(Ice) Rupture' not giving any fucking Chi Recovery has been fixed.
- '(Ice) Rupture' unusable when you have less been 2 Chi has been fucking fixed.
- '(Shadow) Wingstorm' steals 50% HP, not 25% (it says it was a tooptip miss)
Class > FM
- 'Frost Armor' Form 1's 'Ice Burst' doesn't knockback enemies 5 meters.
- 'Backstep' Form 1 has been added (?)
- 'Force Blast(Glacial Beam for the Live Server)' got back the 5SEC Freeze and the Frost Orb.
- '(Ice) Short Fuse' now gives 5SEC Freeze.
- 'Flame Palm' Form 1 HM Skill has 'Additional 1 Chi when Crit'.
- 'Scorching Heat' is usable fast after using 'Heatwave'
- You can use Skills faster after using 'Bolt Bash', 'Phantom Push', 'Blazing Wall', 'Heatwave'.
- 'Dragonchar' Form 1 is now undeflectable.
- 'Forst Tornado' has 'First hit creates 1 Frost Orb'
- 'Backstep' Form 3 (Probably the Escape) has '0.5SEC resist after use', 'Loses resist after using another skill'.
- 'Fire Storm' is now undeflectable
- (Ice) 'Ice Coil', 'Frost Burst' Tooltip has been fixed.
- 'Dragonfrost''s 'Cold Snap CD reduce by 3SECs' works correctly.
Class > SUM
- 'Beckon' now removes the cat's CC correctly.
- 'Rosethorn' Form 2 HM Skill's tooltip not showing 'Consecutive hit Increases the DMG by 10%' has been fixed.
- 'Huzzah' Form 1 now recovers the cat's HP by total 60%
Item
Item > Legendary Bracelets
Class | Bracelet | Before | After |
SF | Dragon Bracelet Lv10 | During Golden Dragon 3Stacks, First Attack of #V Skill Gives 1000%*AP DMG. | During Golden Dragon, First Attack of #V Skill Gives 1000%*AP DMG. |
SF | Tiger Bracelet Lv10 | Iron Shoulder Activates Tiger Effect for 4SEC | Iron Shoulder Activates Tiger Effect for 4SEC |
BM | Dragon Bracelet Lv10 | Lightning Rod Activates Dragon Effect for 12SEC | Lightning Rod Activates Dragon Effect for 12SEC |
BM | Tiger Bracelet Lv10 | Lightning Draw, Searing Slash Activates Tiger Effect for 8SECs | Lightning Draw, Searing Slash Activates Tiger Effect for 8SECs |
Item > Mystic Badge
Class | Badge | Before | After |
SF | Gunlun Mystic Badge | Frost Storm activates 'Tornado' Tornado gives 500%*AP Ice DMG to max 5 enemies for 5 times Tornado's first hit activates 'Gunlun Effect' During Gunlun Effect, Right Punch gives 150%*AP Ice DMG. | Frost Storm activates 'Tornado' |
SF | Sunlun Mystic Badge | Kingfist Activates 'Taewang' Teawang gives 2500%*AP Earth DMG for 5SECs Taewang First hit activates 'Sunlun Effect' During Sunlun Effect, Cobalt Punch and Breaking Claw gives 500%*AP Earth DMG | Kingfist Activates 'Taewang' Cobalt Punch and Breaking Claw gives 500%*AP Earth DMG Dragon Fist Gives 150%*AP Earth DMG |
DES | Sunlun Mystic Badge | Execute Last hit activates 'Deadwind' Deadwind gives 4000%*AP Shadow DMG for 2.5 SECs Wrath hit during Deadwind gives 1000%*AP Shadow DMG | Execute Last hit activates 'Deadwind' Eradicate, Galestorm gives 750%*AP Shadow DMG |
Item > Legendary Soul Badge
Class | Badge | Before | After |
DES | 무제신공패 | Wrath hit reduces #X skill CD by 1SEC | Eradicate hit reduces Galeforce CD by 1SEC |
DES | 무량신공패 | Wrath hit reduces #X skill CD by 1SEC | Eradicate hit reduces Galeforce CD by 1SEC |
Item > Soul Badge
Class | Badge | Before | After |
DES | 현천신공패 | Wrath hit reduces #X skill CD by 1SEC | Eradicate hit reduces Galeforce CD by 1SEC |
BM | 원일신공패 | Soaring Falcon Form 2,3 Enhance | Soaring Falcon Form 1,3 Enhance (You have to know that Form 2 is the Stun sf) |
Item > Mystic Badge
Class | Badge | Before | After |
BM | 파천비공패 | Searing Slash Activates 'Pachun Effect' for 8SECs During Pachun, Dragontongue gives 120% AP DMG | Searing Slash Activates 'Pachun Effect' for 8SECs During Pachun, Dragontongue gives 150% AP DMG |
BM | 마천비공패 | Lightning Draw gives Fulmination for 3SECs Lightning Draw Activates 'Machun Effect' for 10SECs During Machun, | Lightning Draw gives Fulmination for 5SECs Lightning Draw Activates 'Machun Effect' for 10SECs During Machun, |
BM | 무악비공패 | Five Point Strike Last hit gives 250% AP DMG | Five Point Strike hit gives, Honed Slash Chi cost -1 for 12SECs, Conflagration for 3SECs. |
KFM | 무악비공패 | After Smite hit, Tiger Strike recovers 1 Chi for 3SECs. | After Smite hit, Tiger Strike recovers 3 Chi for 3SECs. |
KFM | 파천비공패 | 산사태 영역 내 1초식 붕권 명중 시 공격력의 200% 추가 피해 산사태 영역 내 3초식 붕권 명중 시 공격력의 130% 추가 피해 | 산사태 사용 시 10초간 1초식 붕권 명중 시 |
Item > Legendary Weapons
Class | Weapon | Before | After |
SF | Chokma Lv9 | Cobalt Punch gives 430%*AP Earth DMG Right Punch gives 5 Ice EP | Cobalt Punch gives 430%*AP Earth DMG |
SF | Kunlun Lv6 | Cobalt Punch gives 630%*AP Earth DMG | Cobalt Punch gives 630%*AP Earth DMG |
Known Problems
Pratice mode > Entrance
- I can't fucking go in
-"Wide Phantom Grip"
This one's the UTIL ULT,
the tooltip says:
Pulls Enemies
Can't do ANYTHING for 4 SECs
caster gains Resist after casting
-Not sure how to translate this shit
the modulus for this skill is known as 160,
not sure if this is accurate but probably right
(the screenshot's spec is 626AP, and lightning EP 120)
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